Heavenly Tower · Infernal Tower · 20/50

Energy200
Clear XP3,800
Base HP900,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Prisoner Cat 1 100% 1,500,000 12,000 93.33s
Kite Cat 1 100% 500,000 7,500 46.67s
Gato Amigo Unlimited 100% 17,500 5,700 0.07s 6.67–13.33s
Riceball Cat Unlimited 100% 133,300 4,440 100s 26.67s
Hyper Mr. 1 100% 478,000 4,837 126.67s
Dancer Cat Boss 1 100% 1,500,000 21,400 Start
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.