Heavenly Tower · Infernal Tower · 28/50
Energy200
Clear XP3,800
Base HP920,000
Map length4,200
Max enemies8
Spawn interval0.03s
Enemy traits Traitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 1 | 300% | 2,400 | 9,600 | 0.07s | — |
| | Unlimited | 300% | 90 | 6,000 | 26.67s | 30s |
| | Unlimited | 300% | 90 | 6,000 | 27.67s | 30s |
| | Unlimited | 300% | 90 | 6,000 | 28.67s | 30s |
| | Unlimited | 300% | 90 | 6,000 | 29.67s | 30s |
| | 1 | 150% | 270,000 | 2,400 | 20s | — |
| | 5 | 150% | 270,000 | 2,400 | 200s | 20–30s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 7 types | ||||||
| | 2 | 200% | 16,000 | 6,000 | Immediately | 40–60s |
| | 3 | 200% | 16,000 | 6,000 | Immediately | 40s |
| | Unlimited | 300% | 240 | 600 | Immediately | 33.33–100s |
| | 2 | 300% | 90 | 6,000 | Immediately | 0.07s |
| | 1 | 300% | 240 | 600 | Immediately | — |
| | 1 | 200% | 44,000 | 13,398 | Immediately | — |
| | 3 | 300% | 2,400 | 9,600 | Immediately | 30–40s |
| | 5 | 150% | 270,000 | 2,400 | Immediately | 30–40s |
| | 1 | 100% | 1,250,000 | 16,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
Catamin [A] ×3 First clear only 34%
Catamin [B] ×3 First clear only 33%
Catamin [C] ×3 First clear only 33%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.