Colosseum Stages · Otherworld Colosseum · 5/5

Energy200
Clear XP3,800
Base HP2,200,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits DarkZombieBehemothFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark 4 1200% 60,000 24,000 6.67s 20–26.67s
Zroco 3 300% 45,000 15,000 16.67s 20–26.67s
Dark Otter 1 300% 525,000 19,491 20s
Once base HP ≤ 99% 7 types
Dark Otter 2 300% 525,000 19,491 Immediately 46.67–53.33s
Crocodylidae Kurocroc Boss 1 100% 2,900,000 30,000 Immediately
Doge Dark Unlimited 1200% 60,000 24,000 after 3.33s 10–20s
Formicidaean Ariant 4 200% 150,000 270,000 after 3.33s 53.33–60s
Lophiiformes Angaburu 2 150% 630,000 19,500 after 6.67s 80s
Zang Roo 3 300% 300,000 23,991 after 13.33s 73.33–80s
Cadaver Bear 2 300% 360,000 15,000 after 61.33s 46.67–48s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.