Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP2,400,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits RelicRedDarkBehemothFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Relic Doge 30 150% 112,500 18,000 6.67s 26.67–33.33s
One Horn 1 4000% 600,000 20,000 10s
Ragin' Gory 1 100% 321,234 11,234 26.67s
Once base HP ≤ 99% 7 types
Relic Doge 2 150% 112,500 18,000 Immediately 26.67–33.33s
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 Immediately
Ragin' Gory 3 100% 321,234 11,234 Immediately 66.67s
Golem Sunfish 1 100% 1,800,000 31,850 Immediately
Othom 1 100% 800,000 11,111 after 6.67s
One Horn 2 4000% 600,000 20,000 after 33.33s 46.67–53.33s
Pigge 2 4000% 60,000 4,800 after 53.33s 66.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.