Zero Legends · Restricted Area · 4/6

Energy160
Clear XP9,120
Base HP2,200,000
Map length4,900
Max enemies10
Spawn interval0.03s
Enemy traits ZombieSage

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Zapy 2 150% 585,000 57,000 6.67s 53.33s
Oldstrich Boss 1 100% 1,600,000 23,000 66.67s
Zapy 1 150% 585,000 57,000 106.67s
Once base HP ≤ 60% 1 type
Zapy 1 150% 585,000 57,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.