Zero Legends · Restricted Area · 3/6

Energy250
Clear XP14,250
Base HP1,400,000
Map length3,900
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessSageAkuDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Dogenstein Unlimited 100% 120,000 10,000 6.67s 13.33–20s
Aku Doge Unlimited 100% 4,500 2,200 13.33s 20–26.67s
Diabrollow 2 100% 60,000 12,000 20s 20–26.67s
Once base HP ≤ 99% 3 types
Diabrollow 20 100% 60,000 12,000 Immediately 13.33s
Diabrollow 10 100% 60,000 12,000 after 14.67s 26.67s
Dark Dober 1 100% 2,000,000 13,000 Immediately
Wicked Face Boss 1 200% 904,000 20,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.