Into the Future · ItF Ch.2 · 12/48

Base HP37,500
Map length3,600
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessAlienRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Doge 10 600% 540 48 Start 10–20s
Doge 2 600% 540 48 5.33s 4–8s
Snache 10 600% 600 90 10.67s 10–20s
Those Guys 2 600% 1,200 120 23.33s 4–8s
Jackie Peng Unlimited 600% 7,800 480 26.67s 26.67–40s
Shibalien 5 250% 2,250 375 40s 33.33–50s
Sir Seal 1 600% 15,000 900 51.33s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 99% 1 type
Those Guys Unlimited 600% 1,200 120 Immediately 8.33–16.67s
Once base HP ≤ 90% 1 type
Helmut Krabbe Boss 1 250% 22,500 750 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.