Into the Future · ItF Ch.2 · 11/48

Base HP33,000
Map length4,400
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessAlien

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Baa Baa 5 600% 3,000 300 6s 6.67–13.33s
Baa Baa 5 600% 3,000 300 10s 6.67–13.33s
Kang Roo 1 600% 24,000 1,500 26.67s
Kang Roo 1 600% 24,000 1,500 30s
Those Guys Unlimited 600% 1,200 120 40s 5–16.67s
Snache Unlimited 600% 600 90 44s 5–16.67s
Doge Unlimited 600% 540 48 46.67s 5–16.67s
Shibalien 5 250% 2,250 375 60s 26.67–40s
Baa Baa 5 600% 3,000 300 80s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Scissoroo Boss 1 100% 24,000 2,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.