Into the Future · ItF Ch.2 Zombie · 7/48

Base HP144,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits ZombieAlienDarkTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Zroco Unlimited 200% 30,000 10,000 8s 8.33–16.67s
Znache Unlimited 200% 32,000 4,000 10s 6.67–13.33s
Shibalien 1 1000% 9,000 1,500 40s
Zackie Peng Unlimited 200% 84,000 16,000 60s 26.67–53.33s
Shibalien 1 1000% 9,000 1,500 80s
Shibalien 1 1000% 9,000 1,500 83.33s
Zoge Unlimited 200% 30,000 3,600 100s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Shibalien Unlimited 1000% 9,000 1,500 Immediately 13.33–20s
Zoge 5 200% 30,000 3,600 Immediately 6.67–10s
Doge Dark 5 400% 20,000 8,000 Immediately 6.67–10s
Imperator Sael 2 1000% 150,000 5,000 Immediately 6.67–10s
Zir Zeal Boss 1 200% 150,000 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.