Enigma Stages · Dark Summit · 1/1

Energy100
Clear XP1,900
Base HP650,000
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Shadow Boxer K 1 200% 160,000 9,994 10s
Shadow Boxer K 2 200% 160,000 9,994 26.67s 3.33–6.67s
Shadow Boxer K 4 200% 160,000 9,994 53.33s 1.67–3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Shadow Boxer K 1 200% 160,000 9,994 Immediately
Shadow Boxer K 3 200% 160,000 9,994 Immediately 19.33–20s
Shadow Boxer K 5 200% 160,000 9,994 Immediately 19.33–20s
Dark Otter 1 200% 350,000 12,994 Immediately
Dark Otter 3 200% 350,000 12,994 Immediately 19.33–20s
Dark Otter 5 200% 350,000 12,994 Immediately 19.33–20s
Director Kurosawah 2 300% 600,000 56,289 Immediately 10s
Doge Dark Boss 1 100% 5,000 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.