Enigma Stages · Dark Cradle · 1/1

Energy100
Clear XP1,900
Base HP550,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits DarkFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Dark Unlimited 400% 20,000 8,000 3.33s 10–20s
Gory Dark Unlimited 250% 100,000 7,807 20s 10–40s
Shadow Boxer K 3 200% 160,000 9,994 40s 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Gory Dark 3 250% 100,000 7,807 Immediately 10–40s
Shadow Boxer K 1 200% 160,000 9,994 Immediately
Le'noir 1 100% 460,000 16,000 Immediately
Bun Bun Black Boss 1 200% 1,555,554 11,994 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.