Gauntlet Stages · Summer Break Cats Castaway · 20/20

Energy200
Clear XP6,000
Base HP650,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits ZombieTraitlessAngel

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zoge 3 200% 30,000 3,600 3.33s 10–16.67s
Jackie Peng 2 1800% 23,400 1,440 13.33s 26.67–33.33s
Zigge 1 200% 96,000 7,200 20s
Gabriel Unlimited 200% 26,000 3,100 33.33s 23.33–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Lord Gravey Boss 1 100% 750,000 15,000 Immediately
Angelic Sleipnir 1 150% 544,500 3,370 after 13.33s
Heavenly Hippoe 5 200% 110,000 3,600 Immediately 26.67–36.67s
Zoge Unlimited 200% 30,000 3,600 after 10s 26.67–40s
Zang Roo 2 200% 200,000 15,994 after 20s 46.67s
Zuche 1 100% 17,500 17,000 after 33.33s
Zuche 1 100% 17,500 17,000 after 80s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.