Collaboration Stages · Witch's Labyrinth: Rose Garden Witch · 1/5

Energy100
Clear XP10,000
Base HP30,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits RedWitchTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
B.B.Bunny Unlimited 100% 500 50 30s 13.33–20s
B.B.Bunny 5 100% 500 50 10s 6.67–10s
Sir Seal 1 100% 2,500 150 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Sir Seal 3 100% 2,500 150 Immediately 20s
Pigge 3 100% 1,500 120 Immediately 20–30s
B.B.Bunny 3 100% 500 50 Immediately 0.07s
The Rose Garden Witch Boss 1 20% 30,000 1,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.