Unbroken Rock, Broken Heart
Resist the Raging Current
Regular Event Stages · Jungle Survival · 4/4
Energy150
Clear XP2,850
Base HP540,000
Map length6,000
Max enemies40
Spawn interval0.03s
Enemy traits Traitless
Enemies 2 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | Unlimited | 650% | 65,000 | 13,000 | Start | 26.67–33.33s |
| | 3 | 650% | 13,000 | 3,250 | 3.33s | 6.67–13.33s |
| | 5 | 650% | 65,000 | 13,000 | 30s | 4–8s |
| | 5 | 650% | 13,000 | 3,250 | 30.67s | 4–8s |
| | 5 | 650% | 13,000 | 3,250 | 31.33s | 4–8s |
| | 15 | 650% | 65,000 | 13,000 | 60s | 2–4s |
| | 15 | 650% | 65,000 | 13,000 | 60.67s | 2–4s |
| | 15 | 650% | 13,000 | 3,250 | 61.33s | 2–4s |
| | 15 | 650% | 13,000 | 3,250 | 62s | 2–4s |
| | 15 | 650% | 13,000 | 3,250 | 62.67s | 2–4s |
| | Unlimited | 650% | 13,000 | 3,250 | 43.33s | 3.33–6.67s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.