Regular Event Stages · #04 Yowling Village · 9/10
Energy200
Clear XP3,800
Base HP480,000
Map length5,000
Max enemies30
Spawn interval0.03s
Enemy traits AkuZombieFloatingTraitless
Boss
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 6 | 300% | 13,500 | 6,600 | 3.33s | 16.67–20s |
| | 4 | 200% | 30,000 | 10,000 | 6.67s | 6.67–10s |
| | 1 | 200% | 96,000 | 7,200 | 26.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 8 types | ||||||
| | 6 | 200% | 96,000 | 7,200 | Immediately | 20s |
| | 12 | 200% | 30,000 | 10,000 | Immediately | 6.67–10s |
| | 4 | 150% | 26,250 | 25,500 | Immediately | 8.33–11.67s |
| | 8 | 150% | 26,250 | 25,500 | Immediately | 6.67–10s |
| | 18 | 150% | 26,250 | 25,500 | Immediately | 5–8.33s |
| | 5 | 150% | 15,000 | 9,750 | Immediately | 6.67–10s |
| | 10 | 300% | 7,500 | 7,500 | Immediately | 5–8.33s |
| | 24 | 150% | 15,000 | 9,750 | Immediately | 3.33–6.67s |
| | 12 | 1200% | 2,400 | 360 | Immediately | 13.33–20s |
| | 12 | 1200% | 2,160 | 192 | Immediately | 6.67–13.33s |
| | 1 | 350% | 1,050,000 | 28,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.