Regular Event Stages · Season 4: Graduation Day · 4/8

Energy85
Clear XP2,550
Base HP10
Map length5,500
Max enemies30
Spawn interval0.03s
Enemy traits DarkTraitless

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.602 1 150000% 15,000 1,500 Start
Dark Wind 1 75% 3,750 112 6.67s
Dark Wind 1 75% 3,750 112 26.67s
Dark Wind 1 75% 3,750 112 30s
Dark Wind 1 75% 3,750 112 33.33s
Dark Wind 1 75% 3,750 112 53.33s
Dark Wind 1 75% 3,750 112 55s
Dark Wind 1 75% 3,750 112 56.67s
Dark Wind 1 75% 3,750 112 58.33s
Dark Wind 1 75% 3,750 112 60s
Doge Unlimited 200% 180 16 Start 6.67–16.67s
Snache Unlimited 200% 200 30 Start 6.67–16.67s
Those Guys Unlimited 200% 400 40 Start 6.67–16.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.