Colosseum Stages · Otherworld Colosseum · 1/5
Energy200
Clear XP3,800
Base HP2,000,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits AkuAlien
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 3 | 400% | 18,000 | 8,800 | 3.33s | 26.67–33.33s |
| | 1 | 500% | 47,500 | 40,000 | 10s | — |
| | 1 | 2500% | 350,000 | 18,750 | 20s | — |
| Once base HP ≤ 99% 7 types | ||||||
| | 6 | 400% | 18,000 | 8,800 | Immediately | 33.33–40s |
| | 2 | 400% | 129,000 | 16,800 | Immediately | 46.67–53.33s |
| | 9 | 400% | 1,200 | 5,000 | after 13.33s | 20–26.67s |
| | 2 | 2500% | 350,000 | 18,750 | after 20s | 46.67–53.33s |
| | 2 | 500% | 47,500 | 40,000 | after 40s | 46.67–53.33s |
| | 1 | 1500% | 900,000 | 3,750 | after 3.33s | — |
| | 1 | 1600% | 480,000 | 16,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.