Colosseum Stages · Otherworld Colosseum · 2/5
Energy200
Clear XP3,800
Base HP1,000,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits AlienZombieFloatingBehemoth
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | 3 | 1200% | 6,000 | 12,000 | 3.33s | 13.33–20s |
| | 3 | 200% | 20,000 | 13,000 | 6.67s | 20–26.67s |
| Once base HP ≤ 99% 7 types | ||||||
| | 6 | 1200% | 6,000 | 12,000 | Immediately | 20–26.67s |
| | 4 | 200% | 20,000 | 13,000 | Immediately | 20–26.67s |
| | 2 | 2500% | 375,000 | 14,175 | after 6.67s | 46.67–53.33s |
| | 1 | 100% | 333,333 | 333 | after 23.33s | — |
| | 1 | 100% | 420,000 | 13,000 | after 26.67s | — |
| | 2 | 200% | 20,000 | 13,000 | after 33.33s | 3.33–4.67s |
| | 1 | 300% | 225,000 | 13,500 | after 40s | — |
| | 2 | 200% | 20,000 | 13,000 | after 60s | 3.33–4.67s |
| | 1 | 100% | 1,400,000 | 37,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.