Zero Legends · Artisan's Sanctum · 1/6

Energy190
Clear XP10,830
Base HP1,500,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessSageRedColossusAlien

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys Unlimited 4800% 9,600 960 3.33s 20–26.67s
Dogenstein Unlimited 100% 120,000 10,000 3.33s 26.67–33.33s
J.J. Jackrabbit 2 240% 156,000 21,600 13.33s 26.67–33.33s
Star Peng 1 3000% 420,000 22,500 26.67s
Once base HP ≤ 99% 6 types
Star Peng 6 3000% 420,000 22,500 Immediately 40–46.67s
J.J. Jackrabbit 6 240% 156,000 21,600 after 6.67s 33.33–40s
Capy 4 240% 1,272,000 124,800 after 13.33s 40–46.67s
Bore 1 480% 1,920,000 23,217 after 20s
Nimoy Bore 1 960% 1,536,000 17,270 after 53.33s
Galactic Overseer Nyandam Boss 1 1440% 2,079,993 63,993 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.