Zero Legends · Muscle Empire · 6/6

Energy250
Clear XP14,250
Base HP1,700,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits FloatingAkuRedSage

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Pigeon de Sable 30 480% 39,840 5,760 3.33s 40–46.67s
Devil Wife 1 720% 68,400 57,600 10s
Pigeon de Sable 1 480% 39,840 5,760 20s
Once base HP ≤ 99% 5 types
Le'Prude Boss 1 200% 2,800,000 21,600 Immediately
Mini White Cyclone 2 240% 1,066,665 48,000 after 6.67s 93.33s
Devil Wife 4 720% 68,400 57,600 after 20s 53.33–60s
Doctor K.O. 1 100% 380,000 18,600 after 23.33s
Le'Behemoth 1 240% 912,000 32,640 after 46.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.