Zero Legends · Konjac Valley · 2/6

Energy250
Clear XP14,250
Base HP1,500,000
Map length5,100
Max enemies20
Spawn interval0.03s
Enemy traits FloatingTraitlessSageDarkAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Brollow 20 200% 38,000 30,000 6.67s 13.33–20s
Dogenstein Unlimited 100% 120,000 10,000 20s 23.33–30s
Dark Dober Boss 1 100% 2,000,000 13,000 40s
Celeboodle 10 1000% 90,000 50,000 53.33s 26.67–33.33s
Tarsiriel 1 100% 650,000 5,500 93.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.