The Grand Deep · The Grand Deep · 74/100

Energy50
Clear XP600
Base HP800,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAku

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Those Guys Unlimited 3000% 6,000 600 6.67s 10–13.33s
Cerberus Kids Unlimited 500% 12,500 12,500 13.33s 16.67–20s
Sinner Snache 4 500% 41,000 14,000 20s 43.33–46.67s
Cerberus Kids 10 500% 12,500 12,500 33.33s 16.67–23.33s
Fallen Bear Boss 1 150% 112,500 22,500 53.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.