The Grand Deep · The Grand Deep · 38/100

Energy40
Clear XP480
Base HP600,000
Map length5,600
Max enemies15
Spawn interval0.03s
Enemy traits AkuMetal

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
Cerberus Kids Unlimited 400% 10,000 10,000 10s 20–26.67s
Metal Doge 2 100% 30 2,000 20s 13.33–16.67s
Le'Behemoth Boss 1 100% 380,000 13,600 50s
Cerberus Kids 10 400% 10,000 10,000 50s 0.67–1s
Metal Doge 3 100% 30 2,000 70s 33.33–36.67s
Cerberus Kids 10 400% 10,000 10,000 100s 0.67–1s
Cerberus Kids 10 400% 10,000 10,000 183.33s 0.67–1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.