Behemoth Culling Stages · Jinfore Volcano · 19/20
Energy250
Clear XP7,500
Base HP1,310,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRelicAlienBehemothFloatingRed
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | 5 | 1000% | 90,000 | 50,000 | 3.33s | 60–63.33s |
| | 1 | 150% | 75,000 | 18,750 | 16.67s | — |
| | 2 | 150% | 1,470,000 | 6,750 | 23.33s | 133.33–136.67s |
| | 1 | 100% | 1,850,000 | 36,600 | 26.67s | — |
| | Unlimited | 150% | 75,000 | 18,750 | 90s | 60–63.33s |
| | 1 | 100% | 1,600,000 | 8,000 | 93.33s | — |
| | 1 | 100% | 400,000 | 30,000 | 160s | — |
| | 1 | 100% | 10,000 | 1 | 900s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
Purple Behemoth Stone 16.2%
Red Behemoth Stone 16.2%
Blue Behemoth Stone 16.3%
Green Behemoth Stone 16.3%
Yellow Behemoth Stone 35%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.