Into the Future · ItF Ch.3 · 1/48
Base HP8,000
Map length4,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAlien
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 800% | 720 | 64 | Start | 6.67–20s |
| | Unlimited | 800% | 800 | 120 | 3.33s | 6.67–20s |
| | Unlimited | 800% | 1,600 | 160 | 10s | 10–20s |
| | Unlimited | 400% | 40,000 | 4 | 900s | 900s |
| Once base HP ≤ 99% 2 types | ||||||
| | 3 1×3 | 500% | 4,500 | 750 | Immediately | 0.07s |
| | 1 | 800% | 720 | 64 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.