Into the Future · ItF Ch.2 · 29/48

Base HP225,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Snache 1 1000% 1,000 150 0.07s
Snache Unlimited 1000% 1,000 150 3.33s 6–12s
Those Guys Unlimited 1000% 2,000 200 16s 6.67–13.33s
Pigge Unlimited 1000% 15,000 1,200 20s 44s
Pigge 2 1000% 15,000 1,200 25s 44s
Pigge 1 1000% 15,000 1,200 30s
Hyppoh 3 250% 17,500 500 53.33s 53.33–80s
Those Guys 10 1000% 2,000 200 66.67s 4–8s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 2 types
Shibalien Unlimited 250% 2,250 375 Immediately 13.33–26.67s
Ursamajor Boss 1 250% 75,000 2,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.