Into the Future · ItF Ch.1 · 20/48

Base HP60,000
Map length4,400
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedAlienFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Those Guys 8 400% 800 80 6s 6.67–13.33s
Hippoe Unlimited 400% 4,000 400 13.33s 26.67–53.33s
Croco 4 400% 280 120 26.67s 4–6s
Kang Roo 1 400% 16,000 1,000 40s
Croco 4 400% 280 120 53.33s 4–6s
Squire Rel Unlimited 400% 320 120 66.67s 10–20s
Croco 4 400% 280 120 80s 4–6s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
B.B.Bunny Unlimited 400% 2,000 200 Immediately 13.33–26.67s
Once base HP ≤ 90% 2 types
Hyppoh 3 90% 6,300 180 Immediately 44s
Maawth Boss 1 80% 14,221 621 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.