The Aku Realms · The Aku Realms · 48/49

Base HP1,000,000
Map length4,500
Max enemies9
Spawn interval0.03s
Enemy traits AkuTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Enemy No.574 1 1000% 1,000,000 0 0.07s
Aku Doge 5 400% 18,000 8,800 13.33s 10–13.33s
Sinner Snache 3 400% 32,800 11,200 13.33s 16.67–20s
Cerberus Kids 10 400% 10,000 10,000 13.33s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 7 types
Cerberus Kids Unlimited 400% 10,000 10,000 Immediately 10–20s
Aku Doge 5 400% 18,000 8,800 Immediately 30–40s
Fallen Bear 1 200% 150,000 30,000 Immediately
Cerberus Kids 3 400% 10,000 10,000 Immediately 0.07s
Sinner Snache 3 400% 32,800 11,200 Immediately 0.07s
Aku Doge 3 400% 18,000 8,800 Immediately 0.07s
Aku Gory 5 300% 255,000 20,604 Immediately 20–23.33s
Condemned Peng 5 400% 129,000 16,800 Immediately 13.33–16.67s
Wicked Face Boss 1 200% 904,000 20,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.