The Aku Realms · The Aku Realms · 47/49
Base HP900,000
Map length4,500
Max enemies12
Spawn interval0.03s
Enemy traits RedAkuTraitless
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 1 | 900% | 900,000 | 0 | 0.07s | — |
| | 1 | 4000% | 20,000 | 2,000 | 10s | — |
| | 1 | 4000% | 20,000 | 2,000 | 11.67s | — |
| | 1 | 4000% | 20,000 | 2,000 | 13s | — |
| | 1 | 4000% | 20,000 | 2,000 | 14s | — |
| | 1 | 400% | 18,000 | 8,800 | 30s | — |
| | 1 | 400% | 18,000 | 8,800 | 31.67s | — |
| | 1 | 400% | 18,000 | 8,800 | 33s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | Unlimited | 1000% | 90,000 | 50,000 | Immediately | 40–53.33s |
| | Unlimited | 400% | 18,000 | 8,800 | Immediately | 20–26.67s |
| | 1 | 200% | 150,000 | 30,000 | Immediately | — |
| | 1 | 100% | 1,250,000 | 16,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.