Into the Future · ItF Ch.3 Zombie · 4/48

Base HP224,000
Map length5,200
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessZombieAlienFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Baa Baa 2 2400% 12,000 1,200 Start 6.67s
Squire Rel 4 2400% 1,920 720 3.33s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 6 types
Zomboe 8 250% 100,000 10,000 Immediately 13.33–26.67s
Zroco Unlimited 250% 37,500 12,500 Immediately 5–10s
Squire Rel Unlimited 2400% 1,920 720 Immediately 10–20s
Shibalien Unlimited 1400% 12,600 2,100 Immediately 13.33–20s
Shibalien 9 1400% 12,600 2,100 Immediately 1–2s
Shibalien 3 1400% 12,600 2,100 Immediately 2–4s
Zang Roo 2 250% 250,000 19,992 Immediately 20s
The Face 1 1000% 999,990 20,000 Immediately
Shibalien Boss 1 100% 900 150 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.