Into the Future · ItF Ch.2 Zombie · 10/48

Base HP216,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessAlien

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Zoge 2 200% 30,000 3,600 6.67s 10–13.33s
Hippoe 1 1800% 18,000 1,800 Start
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 4 types
Zuche 3 100% 17,500 17,000 Immediately 10s
LeMurr 3 1000% 200,000 8,000 Immediately 16.67s
Zomboe 2 200% 80,000 8,000 Immediately 33.33s
Hippoe Boss 1 100% 1,000 100 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.