Into the Future · ItF Ch.2 Zombie · 11/48

Base HP211,200
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessZombieAlien

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Baa Baa 5 1800% 9,000 900 6s 6.67–13.33s
Baa Baa 5 1800% 9,000 900 10s 6.67–13.33s
Kang Roo 1 1800% 72,000 4,500 16.67s
Kang Roo 1 200% 8,000 500 23.33s
Cadaver Bear 1 120% 144,000 6,000 30s
The Thrillerz Unlimited 100% 10,000 6,500 40s 10–16.67s
Znache Unlimited 200% 32,000 4,000 41.67s 10–16.67s
Shibalien Unlimited 1000% 9,000 1,500 43.33s 10–16.67s
Zoge Unlimited 200% 30,000 3,600 80s 26.67–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Scissoroo 2 600% 144,000 16,800 Immediately 16.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.