Into the Future · ItF Ch.2 Zombie · 35/48

Base HP396,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits MetalZombieAngelTraitless

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Metal Hippoe 1 250% 200 500 6.67s
Zoge 5 200% 30,000 3,600 20s 3–5s
Metal Hippoe 1 250% 200 500 36.67s
Zory 1 200% 100,000 7,578 50s
Gabriel 5 250% 32,500 3,875 60s 4–6s
Zomboe 1 200% 80,000 8,000 63.33s
Heavenly Hippoe 1 250% 137,500 4,500 66.67s
Zory 1 200% 100,000 7,578 77.33s
Zory 1 200% 100,000 7,578 78.67s
Metal Hippoe 1 250% 200 500 83.33s
Zomboe 1 200% 80,000 8,000 95.33s
Heavenly Hippoe 1 250% 137,500 4,500 97.67s
Heavenly Hippoe 1 250% 137,500 4,500 100s
Zoge Unlimited 200% 30,000 3,600 116.67s 16.67–33.33s
Gabriel Unlimited 250% 32,500 3,875 120s 20–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.