Enigma Stages · Holy Cradle · 1/1

Energy100
Clear XP1,900
Base HP150,000
Map length3,500
Max enemies8
Spawn interval0.03s
Enemy traits Angel

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Gabriel 3 100% 13,000 1,550 10s 16.67–23.33s
Heavenly Hippoe 1 100% 55,000 1,800 20s
Once base HP ≤ 99% 2 types
Gabriel Boss 1 10% 1,300 155 Immediately
Gabriel Unlimited 100% 13,000 1,550 Immediately 16.67–23.33s
Heavenly Hippoe 3 100% 55,000 1,800 Immediately 6.67–10s
Heavenly Hippoe 5 100% 55,000 1,800 Immediately 43.33–46.67s
Heavenly Hippoe 4 100% 55,000 1,800 Immediately 16.67–23.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.