Enigma Stages · Red Cradle · 1/1

Energy100
Clear XP1,900
Base HP500,000
Map length4,800
Max enemies8
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
B.B.Bunny Unlimited 1800% 9,000 900 0.07s 3.33–10s
Ginger Snache 5 200% 24,000 3,600 10s 6.67–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Bore 1 200% 800,000 9,674 Immediately
Dark Emperor Nyandam Boss 1 800% 799,992 14,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.