Gauntlet Stages · Island of Hidden Treasure · 4/21

Energy300
Clear XP5,700
Base HP600,000
Map length4,500
Max enemies9
Spawn interval0.03s
Enemy traits AngelTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Gabriel 8 250% 32,500 3,875 20s 6.67–13.33s
Heavenly Hippoe 2 250% 137,500 4,500 20s 33.33s
Angelic Gory 1 200% 196,000 11,134 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Gabriel Unlimited 250% 32,500 3,875 Immediately 13.33–26.67s
Angelic Gory 5 200% 196,000 11,134 Immediately 20–23.33s
Angelic Sleipnir 3 200% 726,000 4,494 Immediately 10s
Gabriel Boss 1 100% 13,000 1,550 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 41%
  • Talent Orb 41%
  • Talent Orb 7.5%
  • Talent Orb 7.5%
  • Talent Orb 1%
  • Talent Orb 1%
  • Talent Orb 1%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.