Laid to Friendly Rest

Gauntlet Stages · #01 The Ghost Chapel · 10/10

Energy200
Clear XP6,000
Base HP500,000
Map length5,500
Max enemies30
Spawn interval0.03s
Enemy traits FloatingAkuZombieAngelDarkAlienTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Ghost Doge Unlimited 1800% 3,240 288 0.67s 2–6s
Aku Doge 5 300% 13,500 6,600 6.67s 10s
Zoge 5 200% 30,000 3,600 10s 16.67–23.33s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 6 types
Gabriel 10 200% 26,000 3,100 Immediately 10s
Doge Dark 10 400% 20,000 8,000 Immediately 6.67s
Shibalien 15 1000% 9,000 1,500 Immediately 2–6s
Aku Doge 5 300% 13,500 6,600 Immediately 10s
Gorilliam 1 500% 1,000,000 10,125 Immediately
Gory Groom 1 500% 850,000 12,625 Immediately
Doge Dark Boss 1 100% 5,000 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.