Gauntlet Stages · #01 The Ghost Chapel · 6/10

Energy100
Clear XP3,000
Base HP90,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits FloatingZombieDarkTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Ghost Doge 5 400% 720 64 5.33s 13.33–26.67s
Ghost Snache 5 400% 800 120 6.67s 13.33–33.33s
Ghost Baa Baa 8 400% 4,000 400 0.67s 10s
Znache 3 20% 3,200 400 13.33s 26.67s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 2 types
Zroco 5 20% 3,000 1,000 Immediately 13.33s
Gory Groom Boss 1 100% 170,000 2,525 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.