Collaboration Stages · Sophomore Summer · 3/3

Energy100
Clear XP3,000
Base HP90,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Pigge Unlimited 400% 6,000 480 Start 26.67–40s
B.B.Bunny 5 400% 2,000 200 10s 6.67–13.33s
One Horn 1 400% 60,000 2,000 30s
B.B.Bunny Unlimited 400% 2,000 200 60s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
B.B.Bunny 10 400% 2,000 200 Immediately 6.67–13.33s
Sir Seal 5 400% 10,000 600 Immediately 16.67s
Enemy No.385 5 150% 75,000 7,500 Immediately 6.67s
B.B.Bunny Boss 1 100% 500 50 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.