Collaboration Stages · Holy War: Lancer · 2/2

Energy200
Clear XP36,000
Base HP250,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark 5 400% 20,000 8,000 6.67s 10–16.67s
Doge Dark Unlimited 400% 20,000 8,000 80s 16.67–33.33s
Gory Dark 1 100% 40,000 3,123 26.67s
Gory Dark 1 100% 40,000 3,123 46.67s
Gory Dark 1 100% 40,000 3,123 53.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Shadow Boxer K 3 100% 80,000 4,997 Immediately 50s
Doge Dark 9 400% 20,000 8,000 Immediately 6.67–13.33s
Gory Dark 6 100% 40,000 3,123 Immediately 16.67–20s
Shadow Boxer K 3 100% 80,000 4,997 Immediately 26.67–30s
Lancer Boss 1 100% 240,000 5,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.