Collaboration Stages · Vs Training Marmod · 4/5

Energy175
Clear XP5,250
Base HP200,000
Map length6,000
Max enemies8
Spawn interval0.03s
Enemy traits RedDark

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.620 1 100% 90,000 3,000 3.33s
Enemy No.620 1 100% 90,000 3,000 26.67s
Enemy No.620 1 100% 90,000 3,000 46.67s
Enemy No.620 1 100% 90,000 3,000 63.33s
Enemy No.621 1 100% 120,000 4,000 16.67s
Enemy No.621 1 100% 120,000 4,000 50s
Enemy No.621 1 100% 120,000 4,000 80s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.