Collaboration Stages · Street Fighter - NORMAL - · 12/12

Energy120
Clear XP3,600
Base HP250,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits FloatingTraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
M. Bison Boss 1 75% 240,000 4,500 20s
Ryu 1 75% 150,000 3,000 47.33s
Ken 1 75% 450,000 27,000 46.67s
Jackie Peng 1 1200% 15,600 960 3.33s
Jackie Peng Unlimited 1200% 15,600 960 8.33s 31.67–33.33s
Jackie Peng Unlimited 1200% 15,600 960 11.67s 31.67–33.33s
Gory Unlimited 1200% 12,000 960 30s 40–50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.