Collaboration Stages · New Challenger · 1/2

Energy200
Clear XP36,000
Base HP150,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Croco 10 400% 280 120 Start 5–10s
Jackie Peng 5 400% 5,200 320 10s 13.33–20s
Jackie Peng 1 400% 5,200 320 12.67s
Jackie Peng 1 400% 5,200 320 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Duche 5 100% 40,000 1,000 Immediately 33.33s
Jackie Peng Unlimited 400% 5,200 320 Immediately 30–40s
Squire Rel Unlimited 400% 320 120 Immediately 10–30s
Squire Rel 10 400% 320 120 Immediately 3.33–10s
Akuma Boss 1 7% 84,000 3,780 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.