Collaboration Stages · New Challenger · 1/1

Energy200
Clear XP36,000
Base HP250,000
Map length3,800
Max enemies6
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
B.B.Bunny 5 800% 4,000 400 5s 3.33–6.67s
B.B.Bunny 5 800% 4,000 400 30s 6.67–13.33s
B.B.Bunny Unlimited 800% 4,000 400 80s 10–20s
Sir Seal 3 800% 20,000 1,200 20s 3.33–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
B.B.Bunny Unlimited 800% 4,000 400 Immediately 10–20s
Sir Seal Unlimited 800% 20,000 1,200 Immediately 33.33–40s
Pigge 3 800% 12,000 960 Immediately 0.07s
B.B.Bunny 3 800% 4,000 400 Immediately 0.07s
Pigge Unlimited 800% 12,000 960 Immediately 26.67–30s
One Horn 3 800% 120,000 4,000 Immediately 40s
Ken Boss 1 100% 600,000 36,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.