Collaboration Stages · Survive! Mola Mola! · 2/3

Energy60
Clear XP1,800
Base HP60,000
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits FloatingRedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Squid 10 200% 180 36 3s 13.33–20s
Sardine 10 200% 240 60 6s 20–26.67s
Young Man Mola 5 200% 2 720 10s 26.67–30s
Squid Unlimited 200% 180 36 66.67s 20–26.67s
Sardine Unlimited 200% 240 60 100s 26.67–33.33s
Young Man Mola Unlimited 200% 2 720 133.33s 33.33–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Tasmanian Giant Crab 5 100% 2,500 250 Immediately 53.33–66.67s
Once base HP ≤ 90% 3 types
Young Man Mola 5 200% 2 720 Immediately 6.67s
Tasmanian Giant Crab 2 100% 2,500 250 Immediately 20s
Mola King Boss 1 100% 3,000 3,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.