Collaboration Stages · Street Fighter (Hard) · 7/8

Energy225
Clear XP6,750
Base HP400,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zangief Boss 1 100% 750,000 8,000 13.33s
Ken 1 100% 600,000 36,000 53.33s
Pigge 5 1500% 22,500 1,800 Start 16.67s
B.B.Bunny 10 1500% 7,500 750 Start 3.33–5s
B.B.Bunny 10 1500% 7,500 750 33.33s 6.67–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Kory 2 200% 240,000 2,800 Immediately 33.33s
Ryu Boss 1 100% 200,000 4,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.