Uncanny Legends · Castle of the Sentinels · 1/6

Energy200
Clear XP7,600
Base HP1,020,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits RelicFloatingAlien

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Mr. Puffington 2 100% 400,000 30,000 10s 23.33–30s
Mr. Puffington 5 100% 400,000 30,000 533.33s 0.67s
Once base HP ≤ 99% 3 types
Cli-One Boss 1 1600% 1,920,000 22,400 Immediately
Mr. Puffington 1 100% 400,000 30,000 Immediately
Teacher Bun Bun 1 2000% 1,999,980 45,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.