Uncanny Legends · Marine Ministry · 1/6

Energy180
Clear XP6,840
Base HP900,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits DarkRedAlienAngel

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Enemy No.315 1 60000% 900,000 30,000 0.07s
Director Kurosawah 1 100% 200,000 18,763 Start
Once base HP ≤ 99% 1 type
Bore Boss 1 300% 1,200,000 14,511 Immediately
Once base HP ≤ 98% 1 type
Nimoy Bore Boss 1 800% 1,280,000 14,392 Immediately
Once base HP ≤ 97% 1 type
Razorback Boss 1 100% 1,150,000 20,000 Immediately
Once base HP ≤ 96% 1 type
Boraphim Boss 1 100% 1,440,000 17,700 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.