Regular Event Stages · Deadly Carnival! · 1/2

Energy100
Clear XP1,900
Base HP596,200
Map length5,800
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessDarkAngelFloatingRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
Doge Unlimited 2400% 2,160 192 20s 6–12s
Doge Dark Unlimited 400% 20,000 8,000 40s 12–18s
Gabriel Unlimited 200% 26,000 3,100 60s 18–24s
Divine Cyclone Boss 1 100% 1,399,999 76,000 133.33s
White Cyclone Boss 1 100% 999,999 89,000 60s
Dark Cyclone Boss 1 100% 1,200,000 4,000 40s
Red Cyclone Boss 1 100% 999,999 92,000 20s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.