Regular Event Stages · Mr. Awakens! · 1/2

Energy150
Clear XP4,000
Base HP600,000
Map length4,200
Max enemies5
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Unlimited 100% 90 8 Start 0.67–20s
Wall Doge Unlimited 100% 30,000 460 Start 0.67–20s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s
Once base HP ≤ 90% 3 types
Wall Doge Unlimited 100% 30,000 460 Immediately 0.67–10s
Hyper Mr. 3 1×3 100% 478,000 4,837 Immediately 0.07–0.67s
Wall Doge 3 1×3 100% 30,000 460 Immediately 0.07–0.67s
Doge Boss 1 100% 90 8 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.